// Copyright Epic Games, Inc. All Rights Reserved. // This file is automatically generated. Changes to this file may be overwritten. namespace Epic.OnlineServices.Auth { /// /// Input parameters for the function. /// public struct DeletePersistentAuthOptions { /// /// A long-lived refresh token that is used with the login type and is to be revoked from the authentication server. Only used on Console platforms. /// On Desktop and Mobile platforms, set this parameter to . /// public Utf8String RefreshToken { get; set; } } [System.Runtime.InteropServices.StructLayout(System.Runtime.InteropServices.LayoutKind.Sequential, Pack = 8)] internal struct DeletePersistentAuthOptionsInternal : ISettable, System.IDisposable { private int m_ApiVersion; private System.IntPtr m_RefreshToken; public Utf8String RefreshToken { set { Helper.Set(value, ref m_RefreshToken); } } public void Set(ref DeletePersistentAuthOptions other) { m_ApiVersion = AuthInterface.DeletepersistentauthApiLatest; RefreshToken = other.RefreshToken; } public void Set(ref DeletePersistentAuthOptions? other) { if (other.HasValue) { m_ApiVersion = AuthInterface.DeletepersistentauthApiLatest; RefreshToken = other.Value.RefreshToken; } } public void Dispose() { Helper.Dispose(ref m_RefreshToken); } } }