// Copyright Epic Games, Inc. All Rights Reserved. // This file is automatically generated. Changes to this file may be overwritten. namespace Epic.OnlineServices.IntegratedPlatform { /// /// Required initialization options to use with for Steam. /// /// public struct SteamOptions { /// /// Usage of this parameter is dependent on the specified . /// /// Optional with . /// Set to override the loaded library basename, or use to assume the default basename by platform: /// /// - Linux: libsteam_api.so, /// - macOS: libsteam_api.dylib, /// - Windows 32-bit: steam_api.dll, /// - Windows 64-bit: steam_api64.dll. /// /// Required with . /// Set to a fully qualified file path to the Steamworks SDK runtime library on disk. /// public Utf8String OverrideLibraryPath { get; set; } internal void Set(ref SteamOptionsInternal other) { OverrideLibraryPath = other.OverrideLibraryPath; } } [System.Runtime.InteropServices.StructLayout(System.Runtime.InteropServices.LayoutKind.Sequential, Pack = 8)] internal struct SteamOptionsInternal : IGettable, ISettable, System.IDisposable { private int m_ApiVersion; private System.IntPtr m_OverrideLibraryPath; public Utf8String OverrideLibraryPath { get { Utf8String value; Helper.Get(m_OverrideLibraryPath, out value); return value; } set { Helper.Set(value, ref m_OverrideLibraryPath); } } public void Set(ref SteamOptions other) { m_ApiVersion = IntegratedPlatformInterface.SteamOptionsApiLatest; OverrideLibraryPath = other.OverrideLibraryPath; } public void Set(ref SteamOptions? other) { if (other.HasValue) { m_ApiVersion = IntegratedPlatformInterface.SteamOptionsApiLatest; OverrideLibraryPath = other.Value.OverrideLibraryPath; } } public void Dispose() { Helper.Dispose(ref m_OverrideLibraryPath); } public void Get(out SteamOptions output) { output = new SteamOptions(); output.Set(ref this); } } }