// Copyright Epic Games, Inc. All Rights Reserved.
// This file is automatically generated. Changes to this file may be overwritten.
namespace Epic.OnlineServices.Lobby
{
///
/// Input parameters for the function.
///
public struct LobbyDetailsGetMemberByIndexOptions
{
///
/// Index of the member to retrieve
///
public uint MemberIndex { get; set; }
}
[System.Runtime.InteropServices.StructLayout(System.Runtime.InteropServices.LayoutKind.Sequential, Pack = 8)]
internal struct LobbyDetailsGetMemberByIndexOptionsInternal : ISettable, System.IDisposable
{
private int m_ApiVersion;
private uint m_MemberIndex;
public uint MemberIndex
{
set
{
m_MemberIndex = value;
}
}
public void Set(ref LobbyDetailsGetMemberByIndexOptions other)
{
m_ApiVersion = LobbyDetails.LobbydetailsGetmemberbyindexApiLatest;
MemberIndex = other.MemberIndex;
}
public void Set(ref LobbyDetailsGetMemberByIndexOptions? other)
{
if (other.HasValue)
{
m_ApiVersion = LobbyDetails.LobbydetailsGetmemberbyindexApiLatest;
MemberIndex = other.Value.MemberIndex;
}
}
public void Dispose()
{
}
}
}