// Copyright Epic Games, Inc. All Rights Reserved. // This file is automatically generated. Changes to this file may be overwritten. namespace Epic.OnlineServices.Achievements { /// /// Input parameters for the function. /// public class CopyUnlockedAchievementByAchievementIdOptions { /// /// The Product User ID for the user who is copying the unlocked achievement /// public ProductUserId UserId { get; set; } /// /// AchievementId of the unlocked achievement to retrieve from the cache /// public string AchievementId { get; set; } } [System.Runtime.InteropServices.StructLayout(System.Runtime.InteropServices.LayoutKind.Sequential, Pack = 8)] internal struct CopyUnlockedAchievementByAchievementIdOptionsInternal : ISettable, System.IDisposable { private int m_ApiVersion; private System.IntPtr m_UserId; private System.IntPtr m_AchievementId; public ProductUserId UserId { set { Helper.TryMarshalSet(ref m_UserId, value); } } public string AchievementId { set { Helper.TryMarshalSet(ref m_AchievementId, value); } } public void Set(CopyUnlockedAchievementByAchievementIdOptions other) { if (other != null) { m_ApiVersion = AchievementsInterface.CopyunlockedachievementbyachievementidApiLatest; UserId = other.UserId; AchievementId = other.AchievementId; } } public void Set(object other) { Set(other as CopyUnlockedAchievementByAchievementIdOptions); } public void Dispose() { Helper.TryMarshalDispose(ref m_UserId); Helper.TryMarshalDispose(ref m_AchievementId); } } }