// Copyright Epic Games, Inc. All Rights Reserved.
// This file is automatically generated. Changes to this file may be overwritten.
namespace Epic.OnlineServices.Achievements
{
///
/// Contains information about a single unlocked achievement.
///
public class UnlockedAchievement : ISettable
{
///
/// Achievement ID that can be used to uniquely identify the unlocked achievement.
///
public string AchievementId { get; set; }
///
/// If not then this is the POSIX timestamp that the achievement was unlocked.
///
public System.DateTimeOffset? UnlockTime { get; set; }
internal void Set(UnlockedAchievementInternal? other)
{
if (other != null)
{
AchievementId = other.Value.AchievementId;
UnlockTime = other.Value.UnlockTime;
}
}
public void Set(object other)
{
Set(other as UnlockedAchievementInternal?);
}
}
[System.Runtime.InteropServices.StructLayout(System.Runtime.InteropServices.LayoutKind.Sequential, Pack = 8)]
internal struct UnlockedAchievementInternal : ISettable, System.IDisposable
{
private int m_ApiVersion;
private System.IntPtr m_AchievementId;
private long m_UnlockTime;
public string AchievementId
{
get
{
string value;
Helper.TryMarshalGet(m_AchievementId, out value);
return value;
}
set
{
Helper.TryMarshalSet(ref m_AchievementId, value);
}
}
public System.DateTimeOffset? UnlockTime
{
get
{
System.DateTimeOffset? value;
Helper.TryMarshalGet(m_UnlockTime, out value);
return value;
}
set
{
Helper.TryMarshalSet(ref m_UnlockTime, value);
}
}
public void Set(UnlockedAchievement other)
{
if (other != null)
{
m_ApiVersion = AchievementsInterface.UnlockedachievementApiLatest;
AchievementId = other.AchievementId;
UnlockTime = other.UnlockTime;
}
}
public void Set(object other)
{
Set(other as UnlockedAchievement);
}
public void Dispose()
{
Helper.TryMarshalDispose(ref m_AchievementId);
}
}
}