// Copyright Epic Games, Inc. All Rights Reserved.
// This file is automatically generated. Changes to this file may be overwritten.
namespace Epic.OnlineServices.AntiCheatCommon
{
///
/// The client/peer's anti-cheat authentication status
///
public enum AntiCheatCommonClientAuthStatus : int
{
///
/// Not used
///
Invalid = 0,
///
/// The client/peer's anti-cheat functionality has been validated by this game server
///
LocalAuthComplete = 1,
///
/// The client/peer's anti-cheat functionality has been validated by the anti-cheat backend service
///
RemoteAuthComplete = 2
}
}