// Copyright Epic Games, Inc. All Rights Reserved. // This file is automatically generated. Changes to this file may be overwritten. namespace Epic.OnlineServices.AntiCheatCommon { /// /// The client/peer's anti-cheat authentication status /// public enum AntiCheatCommonClientAuthStatus : int { /// /// Not used /// Invalid = 0, /// /// The client/peer's anti-cheat functionality has been validated by this game server /// LocalAuthComplete = 1, /// /// The client/peer's anti-cheat functionality has been validated by the anti-cheat backend service /// RemoteAuthComplete = 2 } }