// Copyright Epic Games, Inc. All Rights Reserved. // This file is automatically generated. Changes to this file may be overwritten. namespace Epic.OnlineServices.AntiCheatServer { /// /// Optional callback issued when a connected client's authentication status has changed. /// This callback is always issued from within on its calling thread. /// public delegate void OnClientAuthStatusChangedCallback(AntiCheatCommon.OnClientAuthStatusChangedCallbackInfo data); [System.Runtime.InteropServices.UnmanagedFunctionPointer(Config.LibraryCallingConvention)] internal delegate void OnClientAuthStatusChangedCallbackInternal(System.IntPtr data); }