// Copyright Epic Games, Inc. All Rights Reserved. // This file is automatically generated. Changes to this file may be overwritten. namespace Epic.OnlineServices.Ecom { /// /// Contains information about a single item ownership associated with an account. This structure is /// returned as part of the structure. /// public class ItemOwnership : ISettable { /// /// ID of the catalog item /// public string Id { get; set; } /// /// Is this catalog item owned by the local user /// public OwnershipStatus OwnershipStatus { get; set; } internal void Set(ItemOwnershipInternal? other) { if (other != null) { Id = other.Value.Id; OwnershipStatus = other.Value.OwnershipStatus; } } public void Set(object other) { Set(other as ItemOwnershipInternal?); } } [System.Runtime.InteropServices.StructLayout(System.Runtime.InteropServices.LayoutKind.Sequential, Pack = 8)] internal struct ItemOwnershipInternal : ISettable, System.IDisposable { private int m_ApiVersion; private System.IntPtr m_Id; private OwnershipStatus m_OwnershipStatus; public string Id { get { string value; Helper.TryMarshalGet(m_Id, out value); return value; } set { Helper.TryMarshalSet(ref m_Id, value); } } public OwnershipStatus OwnershipStatus { get { return m_OwnershipStatus; } set { m_OwnershipStatus = value; } } public void Set(ItemOwnership other) { if (other != null) { m_ApiVersion = EcomInterface.ItemownershipApiLatest; Id = other.Id; OwnershipStatus = other.OwnershipStatus; } } public void Set(object other) { Set(other as ItemOwnership); } public void Dispose() { Helper.TryMarshalDispose(ref m_Id); } } }