// Copyright Epic Games, Inc. All Rights Reserved. // This file is automatically generated. Changes to this file may be overwritten. namespace Epic.OnlineServices.RTCAdmin { /// /// Input parameters for the function. /// public class SetParticipantHardMuteOptions { /// /// Room to kick the participant from /// public string RoomName { get; set; } /// /// Product User ID of the participant to hard mute for every participant in the room. /// public ProductUserId TargetUserId { get; set; } /// /// Hard mute status (Mute on or off) /// public bool Mute { get; set; } } [System.Runtime.InteropServices.StructLayout(System.Runtime.InteropServices.LayoutKind.Sequential, Pack = 8)] internal struct SetParticipantHardMuteOptionsInternal : ISettable, System.IDisposable { private int m_ApiVersion; private System.IntPtr m_RoomName; private System.IntPtr m_TargetUserId; private int m_Mute; public string RoomName { set { Helper.TryMarshalSet(ref m_RoomName, value); } } public ProductUserId TargetUserId { set { Helper.TryMarshalSet(ref m_TargetUserId, value); } } public bool Mute { set { Helper.TryMarshalSet(ref m_Mute, value); } } public void Set(SetParticipantHardMuteOptions other) { if (other != null) { m_ApiVersion = RTCAdminInterface.SetparticipanthardmuteApiLatest; RoomName = other.RoomName; TargetUserId = other.TargetUserId; Mute = other.Mute; } } public void Set(object other) { Set(other as SetParticipantHardMuteOptions); } public void Dispose() { Helper.TryMarshalDispose(ref m_RoomName); Helper.TryMarshalDispose(ref m_TargetUserId); } } }