// Copyright Epic Games, Inc. All Rights Reserved. // This file is automatically generated. Changes to this file may be overwritten. namespace Epic.OnlineServices.AntiCheatCommon { /// /// Structure containing details about a client/peer authentication status change /// public class OnClientAuthStatusChangedCallbackInfo : ICallbackInfo, ISettable { /// /// Caller-specified context data /// public object ClientData { get; private set; } /// /// The identifier of the client/peer that this status change applies to. See the RegisterClient and RegisterPeer functions. /// public System.IntPtr ClientHandle { get; private set; } /// /// The client/peer's new authentication status /// public AntiCheatCommonClientAuthStatus ClientAuthStatus { get; private set; } public Result? GetResultCode() { return null; } internal void Set(OnClientAuthStatusChangedCallbackInfoInternal? other) { if (other != null) { ClientData = other.Value.ClientData; ClientHandle = other.Value.ClientHandle; ClientAuthStatus = other.Value.ClientAuthStatus; } } public void Set(object other) { Set(other as OnClientAuthStatusChangedCallbackInfoInternal?); } } [System.Runtime.InteropServices.StructLayout(System.Runtime.InteropServices.LayoutKind.Sequential, Pack = 8)] internal struct OnClientAuthStatusChangedCallbackInfoInternal : ICallbackInfoInternal { private System.IntPtr m_ClientData; private System.IntPtr m_ClientHandle; private AntiCheatCommonClientAuthStatus m_ClientAuthStatus; public object ClientData { get { object value; Helper.TryMarshalGet(m_ClientData, out value); return value; } } public System.IntPtr ClientDataAddress { get { return m_ClientData; } } public System.IntPtr ClientHandle { get { return m_ClientHandle; } } public AntiCheatCommonClientAuthStatus ClientAuthStatus { get { return m_ClientAuthStatus; } } } }