// Copyright Epic Games, Inc. All Rights Reserved. // This file is automatically generated. Changes to this file may be overwritten. namespace Epic.OnlineServices.Connect { /// /// Input parameters for the function. /// public class CreateUserOptions { /// /// Continuance token from previous call to /// public ContinuanceToken ContinuanceToken { get; set; } } [System.Runtime.InteropServices.StructLayout(System.Runtime.InteropServices.LayoutKind.Sequential, Pack = 8)] internal struct CreateUserOptionsInternal : ISettable, System.IDisposable { private int m_ApiVersion; private System.IntPtr m_ContinuanceToken; public ContinuanceToken ContinuanceToken { set { Helper.TryMarshalSet(ref m_ContinuanceToken, value); } } public void Set(CreateUserOptions other) { if (other != null) { m_ApiVersion = ConnectInterface.CreateuserApiLatest; ContinuanceToken = other.ContinuanceToken; } } public void Set(object other) { Set(other as CreateUserOptions); } public void Dispose() { Helper.TryMarshalDispose(ref m_ContinuanceToken); } } }