// Copyright Epic Games, Inc. All Rights Reserved. // This file is automatically generated. Changes to this file may be overwritten. namespace Epic.OnlineServices.RTCAudio { /// /// This struct is passed in with a call to registered event. /// public class AudioDevicesChangedCallbackInfo : ICallbackInfo, ISettable { /// /// Client-specified data passed into . /// public object ClientData { get; private set; } public Result? GetResultCode() { return null; } internal void Set(AudioDevicesChangedCallbackInfoInternal? other) { if (other != null) { ClientData = other.Value.ClientData; } } public void Set(object other) { Set(other as AudioDevicesChangedCallbackInfoInternal?); } } [System.Runtime.InteropServices.StructLayout(System.Runtime.InteropServices.LayoutKind.Sequential, Pack = 8)] internal struct AudioDevicesChangedCallbackInfoInternal : ICallbackInfoInternal { private System.IntPtr m_ClientData; public object ClientData { get { object value; Helper.TryMarshalGet(m_ClientData, out value); return value; } } public System.IntPtr ClientDataAddress { get { return m_ClientData; } } } }