using System; using Epic.OnlineServices; /// /// Generic interface for converting between EOS Product Users and platform-specific Player IDs. /// The exact rules for mapping from one to the other may differ per platform, e.g. Steam and Epic will use different logic than Xbox and PlayStation. /// The methods in this interface are asynchronous, though implementations may choose to pre-cache mappings to speed up the process. /// public interface IProductUserMapper { void MapProductUserToPlatformId(ProductUserId productUserId, Action platformIdCallback); void MapPlatformIdToProductUser(string platformId, Action productUserCallback); }