// Copyright Epic Games, Inc. All Rights Reserved.
// This file is automatically generated. Changes to this file may be overwritten.
namespace Epic.OnlineServices.AntiCheatCommon
{
///
/// The source of a damage event
///
public enum AntiCheatCommonPlayerTakeDamageSource : int
{
///
/// No particular source relevant
///
None = 0,
///
/// Damage caused by a player controlled character
///
Player = 1,
///
/// Damage caused by a non-player character such as an AI enemy
///
NonPlayerCharacter = 2,
///
/// Damage caused by the world (falling off level, into lava, etc)
///
World = 3
}
}