// Copyright Epic Games, Inc. All Rights Reserved. // This file is automatically generated. Changes to this file may be overwritten. namespace Epic.OnlineServices.AntiCheatCommon { /// /// The source of a damage event /// public enum AntiCheatCommonPlayerTakeDamageSource : int { /// /// No particular source relevant /// None = 0, /// /// Damage caused by a player controlled character /// Player = 1, /// /// Damage caused by a non-player character such as an AI enemy /// NonPlayerCharacter = 2, /// /// Damage caused by the world (falling off level, into lava, etc) /// World = 3 } }