// Copyright Epic Games, Inc. All Rights Reserved. // This file is automatically generated. Changes to this file may be overwritten. namespace Epic.OnlineServices.AntiCheatCommon { public struct LogPlayerDespawnOptions { /// /// Locally unique value used in RegisterClient/RegisterPeer /// public System.IntPtr DespawnedPlayerHandle { get; set; } } [System.Runtime.InteropServices.StructLayout(System.Runtime.InteropServices.LayoutKind.Sequential, Pack = 8)] internal struct LogPlayerDespawnOptionsInternal : ISettable, System.IDisposable { private int m_ApiVersion; private System.IntPtr m_DespawnedPlayerHandle; public System.IntPtr DespawnedPlayerHandle { set { m_DespawnedPlayerHandle = value; } } public void Set(ref LogPlayerDespawnOptions other) { m_ApiVersion = AntiCheatCommonInterface.LogplayerdespawnApiLatest; DespawnedPlayerHandle = other.DespawnedPlayerHandle; } public void Set(ref LogPlayerDespawnOptions? other) { if (other.HasValue) { m_ApiVersion = AntiCheatCommonInterface.LogplayerdespawnApiLatest; DespawnedPlayerHandle = other.Value.DespawnedPlayerHandle; } } public void Dispose() { Helper.Dispose(ref m_DespawnedPlayerHandle); } } }