// Copyright Epic Games, Inc. All Rights Reserved.
// This file is automatically generated. Changes to this file may be overwritten.
namespace Epic.OnlineServices.Auth
{
///
/// Output parameters for the Function.
///
public struct LinkAccountCallbackInfo : ICallbackInfo
{
///
/// The code for the operation. indicates that the operation succeeded; other codes indicate errors.
///
public Result ResultCode { get; set; }
///
/// Context that was passed into
///
public object ClientData { get; set; }
///
/// The Epic Account ID of the local user whose account has been linked during login
///
public EpicAccountId LocalUserId { get; set; }
///
/// Optional data returned when ResultCode is .
///
/// Once the user has logged in with their Epic Online Services account, the account will be linked with the external account supplied when was called.
/// will be fired again with ResultCode in set to .
///
public PinGrantInfo? PinGrantInfo { get; set; }
///
/// The Epic Account ID that has been previously selected to be used for the current application.
/// Applications should use this ID to authenticate with online backend services that store game-scoped data for users.
///
/// Note: This ID may be different from LocalUserId if the user has previously merged Epic accounts into the account
/// represented by LocalUserId, and one of the accounts that got merged had game data associated with it for the application.
///
public EpicAccountId SelectedAccountId { get; set; }
public Result? GetResultCode()
{
return ResultCode;
}
internal void Set(ref LinkAccountCallbackInfoInternal other)
{
ResultCode = other.ResultCode;
ClientData = other.ClientData;
LocalUserId = other.LocalUserId;
PinGrantInfo = other.PinGrantInfo;
SelectedAccountId = other.SelectedAccountId;
}
}
[System.Runtime.InteropServices.StructLayout(System.Runtime.InteropServices.LayoutKind.Sequential, Pack = 8)]
internal struct LinkAccountCallbackInfoInternal : ICallbackInfoInternal, IGettable, ISettable, System.IDisposable
{
private Result m_ResultCode;
private System.IntPtr m_ClientData;
private System.IntPtr m_LocalUserId;
private System.IntPtr m_PinGrantInfo;
private System.IntPtr m_SelectedAccountId;
public Result ResultCode
{
get
{
return m_ResultCode;
}
set
{
m_ResultCode = value;
}
}
public object ClientData
{
get
{
object value;
Helper.Get(m_ClientData, out value);
return value;
}
set
{
Helper.Set(value, ref m_ClientData);
}
}
public System.IntPtr ClientDataAddress
{
get
{
return m_ClientData;
}
}
public EpicAccountId LocalUserId
{
get
{
EpicAccountId value;
Helper.Get(m_LocalUserId, out value);
return value;
}
set
{
Helper.Set(value, ref m_LocalUserId);
}
}
public PinGrantInfo? PinGrantInfo
{
get
{
PinGrantInfo? value;
Helper.Get(m_PinGrantInfo, out value);
return value;
}
set
{
Helper.Set(ref value, ref m_PinGrantInfo);
}
}
public EpicAccountId SelectedAccountId
{
get
{
EpicAccountId value;
Helper.Get(m_SelectedAccountId, out value);
return value;
}
set
{
Helper.Set(value, ref m_SelectedAccountId);
}
}
public void Set(ref LinkAccountCallbackInfo other)
{
ResultCode = other.ResultCode;
ClientData = other.ClientData;
LocalUserId = other.LocalUserId;
PinGrantInfo = other.PinGrantInfo;
SelectedAccountId = other.SelectedAccountId;
}
public void Set(ref LinkAccountCallbackInfo? other)
{
if (other.HasValue)
{
ResultCode = other.Value.ResultCode;
ClientData = other.Value.ClientData;
LocalUserId = other.Value.LocalUserId;
PinGrantInfo = other.Value.PinGrantInfo;
SelectedAccountId = other.Value.SelectedAccountId;
}
}
public void Dispose()
{
Helper.Dispose(ref m_ClientData);
Helper.Dispose(ref m_LocalUserId);
Helper.Dispose(ref m_PinGrantInfo);
Helper.Dispose(ref m_SelectedAccountId);
}
public void Get(out LinkAccountCallbackInfo output)
{
output = new LinkAccountCallbackInfo();
output.Set(ref this);
}
}
}