// Copyright Epic Games, Inc. All Rights Reserved. // This file is automatically generated. Changes to this file may be overwritten. namespace Epic.OnlineServices.Connect { /// /// Input parameters for the function. /// public struct CopyProductUserInfoOptions { /// /// Product user ID to look for when copying external account info from the cache. /// public ProductUserId TargetUserId { get; set; } } [System.Runtime.InteropServices.StructLayout(System.Runtime.InteropServices.LayoutKind.Sequential, Pack = 8)] internal struct CopyProductUserInfoOptionsInternal : ISettable, System.IDisposable { private int m_ApiVersion; private System.IntPtr m_TargetUserId; public ProductUserId TargetUserId { set { Helper.Set(value, ref m_TargetUserId); } } public void Set(ref CopyProductUserInfoOptions other) { m_ApiVersion = ConnectInterface.CopyproductuserinfoApiLatest; TargetUserId = other.TargetUserId; } public void Set(ref CopyProductUserInfoOptions? other) { if (other.HasValue) { m_ApiVersion = ConnectInterface.CopyproductuserinfoApiLatest; TargetUserId = other.Value.TargetUserId; } } public void Dispose() { Helper.Dispose(ref m_TargetUserId); } } }