// Copyright Epic Games, Inc. All Rights Reserved.
// This file is automatically generated. Changes to this file may be overwritten.
namespace Epic.OnlineServices.Connect
{
///
/// Input parameters for the function.
///
public struct GetProductUserIdMappingOptions
{
///
/// The Product User ID of the existing, logged-in user that is querying account mappings.
///
public ProductUserId LocalUserId { get; set; }
///
/// External auth service mapping to retrieve.
///
public ExternalAccountType AccountIdType { get; set; }
///
/// The Product User ID of the user whose information is being requested.
///
public ProductUserId TargetProductUserId { get; set; }
}
[System.Runtime.InteropServices.StructLayout(System.Runtime.InteropServices.LayoutKind.Sequential, Pack = 8)]
internal struct GetProductUserIdMappingOptionsInternal : ISettable, System.IDisposable
{
private int m_ApiVersion;
private System.IntPtr m_LocalUserId;
private ExternalAccountType m_AccountIdType;
private System.IntPtr m_TargetProductUserId;
public ProductUserId LocalUserId
{
set
{
Helper.Set(value, ref m_LocalUserId);
}
}
public ExternalAccountType AccountIdType
{
set
{
m_AccountIdType = value;
}
}
public ProductUserId TargetProductUserId
{
set
{
Helper.Set(value, ref m_TargetProductUserId);
}
}
public void Set(ref GetProductUserIdMappingOptions other)
{
m_ApiVersion = ConnectInterface.GetproductuseridmappingApiLatest;
LocalUserId = other.LocalUserId;
AccountIdType = other.AccountIdType;
TargetProductUserId = other.TargetProductUserId;
}
public void Set(ref GetProductUserIdMappingOptions? other)
{
if (other.HasValue)
{
m_ApiVersion = ConnectInterface.GetproductuseridmappingApiLatest;
LocalUserId = other.Value.LocalUserId;
AccountIdType = other.Value.AccountIdType;
TargetProductUserId = other.Value.TargetProductUserId;
}
}
public void Dispose()
{
Helper.Dispose(ref m_LocalUserId);
Helper.Dispose(ref m_TargetProductUserId);
}
}
}