// Copyright Epic Games, Inc. All Rights Reserved. // This file is automatically generated. Changes to this file may be overwritten. namespace Epic.OnlineServices.Ecom { /// /// Input parameters for the function. /// public struct CopyEntitlementByIdOptions { /// /// The Epic Account ID of the local user whose entitlement is being copied /// public EpicAccountId LocalUserId { get; set; } /// /// ID of the entitlement to retrieve from the cache /// public Utf8String EntitlementId { get; set; } } [System.Runtime.InteropServices.StructLayout(System.Runtime.InteropServices.LayoutKind.Sequential, Pack = 8)] internal struct CopyEntitlementByIdOptionsInternal : ISettable, System.IDisposable { private int m_ApiVersion; private System.IntPtr m_LocalUserId; private System.IntPtr m_EntitlementId; public EpicAccountId LocalUserId { set { Helper.Set(value, ref m_LocalUserId); } } public Utf8String EntitlementId { set { Helper.Set(value, ref m_EntitlementId); } } public void Set(ref CopyEntitlementByIdOptions other) { m_ApiVersion = EcomInterface.CopyentitlementbyidApiLatest; LocalUserId = other.LocalUserId; EntitlementId = other.EntitlementId; } public void Set(ref CopyEntitlementByIdOptions? other) { if (other.HasValue) { m_ApiVersion = EcomInterface.CopyentitlementbyidApiLatest; LocalUserId = other.Value.LocalUserId; EntitlementId = other.Value.EntitlementId; } } public void Dispose() { Helper.Dispose(ref m_LocalUserId); Helper.Dispose(ref m_EntitlementId); } } }