// Copyright Epic Games, Inc. All Rights Reserved. // This file is automatically generated. Changes to this file may be overwritten. namespace Epic.OnlineServices.Ecom { /// /// Input parameters for the function. /// public struct CopyItemByIdOptions { /// /// The Epic Account ID of the local user whose item is being copied /// public EpicAccountId LocalUserId { get; set; } /// /// The ID of the item to get. /// public Utf8String ItemId { get; set; } } [System.Runtime.InteropServices.StructLayout(System.Runtime.InteropServices.LayoutKind.Sequential, Pack = 8)] internal struct CopyItemByIdOptionsInternal : ISettable, System.IDisposable { private int m_ApiVersion; private System.IntPtr m_LocalUserId; private System.IntPtr m_ItemId; public EpicAccountId LocalUserId { set { Helper.Set(value, ref m_LocalUserId); } } public Utf8String ItemId { set { Helper.Set(value, ref m_ItemId); } } public void Set(ref CopyItemByIdOptions other) { m_ApiVersion = EcomInterface.CopyitembyidApiLatest; LocalUserId = other.LocalUserId; ItemId = other.ItemId; } public void Set(ref CopyItemByIdOptions? other) { if (other.HasValue) { m_ApiVersion = EcomInterface.CopyitembyidApiLatest; LocalUserId = other.Value.LocalUserId; ItemId = other.Value.ItemId; } } public void Dispose() { Helper.Dispose(ref m_LocalUserId); Helper.Dispose(ref m_ItemId); } } }