// Copyright Epic Games, Inc. All Rights Reserved.
// This file is automatically generated. Changes to this file may be overwritten.
namespace Epic.OnlineServices.KWS
{
///
/// Output parameters for the Function.
///
public struct PermissionsUpdateReceivedCallbackInfo : ICallbackInfo
{
///
/// Context that was passed into
///
public object ClientData { get; set; }
///
/// Recipient Local user id
///
public ProductUserId LocalUserId { get; set; }
public Result? GetResultCode()
{
return null;
}
internal void Set(ref PermissionsUpdateReceivedCallbackInfoInternal other)
{
ClientData = other.ClientData;
LocalUserId = other.LocalUserId;
}
}
[System.Runtime.InteropServices.StructLayout(System.Runtime.InteropServices.LayoutKind.Sequential, Pack = 8)]
internal struct PermissionsUpdateReceivedCallbackInfoInternal : ICallbackInfoInternal, IGettable, ISettable, System.IDisposable
{
private System.IntPtr m_ClientData;
private System.IntPtr m_LocalUserId;
public object ClientData
{
get
{
object value;
Helper.Get(m_ClientData, out value);
return value;
}
set
{
Helper.Set(value, ref m_ClientData);
}
}
public System.IntPtr ClientDataAddress
{
get
{
return m_ClientData;
}
}
public ProductUserId LocalUserId
{
get
{
ProductUserId value;
Helper.Get(m_LocalUserId, out value);
return value;
}
set
{
Helper.Set(value, ref m_LocalUserId);
}
}
public void Set(ref PermissionsUpdateReceivedCallbackInfo other)
{
ClientData = other.ClientData;
LocalUserId = other.LocalUserId;
}
public void Set(ref PermissionsUpdateReceivedCallbackInfo? other)
{
if (other.HasValue)
{
ClientData = other.Value.ClientData;
LocalUserId = other.Value.LocalUserId;
}
}
public void Dispose()
{
Helper.Dispose(ref m_ClientData);
Helper.Dispose(ref m_LocalUserId);
}
public void Get(out PermissionsUpdateReceivedCallbackInfo output)
{
output = new PermissionsUpdateReceivedCallbackInfo();
output.Set(ref this);
}
}
}