// Copyright Epic Games, Inc. All Rights Reserved. // This file is automatically generated. Changes to this file may be overwritten. namespace Epic.OnlineServices.KWS { /// /// Output parameters for the Function. /// public struct PermissionsUpdateReceivedCallbackInfo : ICallbackInfo { /// /// Context that was passed into /// public object ClientData { get; set; } /// /// Recipient Local user id /// public ProductUserId LocalUserId { get; set; } public Result? GetResultCode() { return null; } internal void Set(ref PermissionsUpdateReceivedCallbackInfoInternal other) { ClientData = other.ClientData; LocalUserId = other.LocalUserId; } } [System.Runtime.InteropServices.StructLayout(System.Runtime.InteropServices.LayoutKind.Sequential, Pack = 8)] internal struct PermissionsUpdateReceivedCallbackInfoInternal : ICallbackInfoInternal, IGettable, ISettable, System.IDisposable { private System.IntPtr m_ClientData; private System.IntPtr m_LocalUserId; public object ClientData { get { object value; Helper.Get(m_ClientData, out value); return value; } set { Helper.Set(value, ref m_ClientData); } } public System.IntPtr ClientDataAddress { get { return m_ClientData; } } public ProductUserId LocalUserId { get { ProductUserId value; Helper.Get(m_LocalUserId, out value); return value; } set { Helper.Set(value, ref m_LocalUserId); } } public void Set(ref PermissionsUpdateReceivedCallbackInfo other) { ClientData = other.ClientData; LocalUserId = other.LocalUserId; } public void Set(ref PermissionsUpdateReceivedCallbackInfo? other) { if (other.HasValue) { ClientData = other.Value.ClientData; LocalUserId = other.Value.LocalUserId; } } public void Dispose() { Helper.Dispose(ref m_ClientData); Helper.Dispose(ref m_LocalUserId); } public void Get(out PermissionsUpdateReceivedCallbackInfo output) { output = new PermissionsUpdateReceivedCallbackInfo(); output.Set(ref this); } } }