// Copyright Epic Games, Inc. All Rights Reserved. // This file is automatically generated. Changes to this file may be overwritten. namespace Epic.OnlineServices.Lobby { public struct AddNotifyLobbyUpdateReceivedOptions { } [System.Runtime.InteropServices.StructLayout(System.Runtime.InteropServices.LayoutKind.Sequential, Pack = 8)] internal struct AddNotifyLobbyUpdateReceivedOptionsInternal : ISettable, System.IDisposable { private int m_ApiVersion; public void Set(ref AddNotifyLobbyUpdateReceivedOptions other) { m_ApiVersion = LobbyInterface.AddnotifylobbyupdatereceivedApiLatest; } public void Set(ref AddNotifyLobbyUpdateReceivedOptions? other) { if (other.HasValue) { m_ApiVersion = LobbyInterface.AddnotifylobbyupdatereceivedApiLatest; } } public void Dispose() { } } }