// Copyright Epic Games, Inc. All Rights Reserved. // This file is automatically generated. Changes to this file may be overwritten. namespace Epic.OnlineServices.Lobby { public struct IsRTCRoomConnectedOptions { /// /// The ID of the lobby to get the RTC Room name for /// public Utf8String LobbyId { get; set; } /// /// The Product User ID of the local user in the lobby /// public ProductUserId LocalUserId { get; set; } } [System.Runtime.InteropServices.StructLayout(System.Runtime.InteropServices.LayoutKind.Sequential, Pack = 8)] internal struct IsRTCRoomConnectedOptionsInternal : ISettable, System.IDisposable { private int m_ApiVersion; private System.IntPtr m_LobbyId; private System.IntPtr m_LocalUserId; public Utf8String LobbyId { set { Helper.Set(value, ref m_LobbyId); } } public ProductUserId LocalUserId { set { Helper.Set(value, ref m_LocalUserId); } } public void Set(ref IsRTCRoomConnectedOptions other) { m_ApiVersion = LobbyInterface.IsrtcroomconnectedApiLatest; LobbyId = other.LobbyId; LocalUserId = other.LocalUserId; } public void Set(ref IsRTCRoomConnectedOptions? other) { if (other.HasValue) { m_ApiVersion = LobbyInterface.IsrtcroomconnectedApiLatest; LobbyId = other.Value.LobbyId; LocalUserId = other.Value.LocalUserId; } } public void Dispose() { Helper.Dispose(ref m_LobbyId); Helper.Dispose(ref m_LocalUserId); } } }