// Copyright Epic Games, Inc. All Rights Reserved.
// This file is automatically generated. Changes to this file may be overwritten.
namespace Epic.OnlineServices.Lobby
{
///
/// Input parameters for the function.
///
public struct LobbyDetailsGetLobbyOwnerOptions
{
}
[System.Runtime.InteropServices.StructLayout(System.Runtime.InteropServices.LayoutKind.Sequential, Pack = 8)]
internal struct LobbyDetailsGetLobbyOwnerOptionsInternal : ISettable, System.IDisposable
{
private int m_ApiVersion;
public void Set(ref LobbyDetailsGetLobbyOwnerOptions other)
{
m_ApiVersion = LobbyDetails.LobbydetailsGetlobbyownerApiLatest;
}
public void Set(ref LobbyDetailsGetLobbyOwnerOptions? other)
{
if (other.HasValue)
{
m_ApiVersion = LobbyDetails.LobbydetailsGetlobbyownerApiLatest;
}
}
public void Dispose()
{
}
}
}