// Copyright Epic Games, Inc. All Rights Reserved.
// This file is automatically generated. Changes to this file may be overwritten.
namespace Epic.OnlineServices.Lobby
{
///
/// Various types of lobby member updates
///
public enum LobbyMemberStatus : int
{
///
/// The user has joined the lobby
///
Joined = 0,
///
/// The user has explicitly left the lobby
///
Left = 1,
///
/// The user has unexpectedly left the lobby
///
Disconnected = 2,
///
/// The user has been kicked from the lobby
///
Kicked = 3,
///
/// The user has been promoted to lobby owner
///
Promoted = 4,
///
/// The lobby has been closed and user has been removed
///
Closed = 5
}
}