// Copyright Epic Games, Inc. All Rights Reserved. // This file is automatically generated. Changes to this file may be overwritten. namespace Epic.OnlineServices.Mods { /// /// Data for the function. /// /// /// public struct ModInfo { /// /// The array of enumerated mods or if no such type of mods were enumerated /// public ModIdentifier[] Mods { get; set; } /// /// Type of the mods /// public ModEnumerationType Type { get; set; } internal void Set(ref ModInfoInternal other) { Mods = other.Mods; Type = other.Type; } } [System.Runtime.InteropServices.StructLayout(System.Runtime.InteropServices.LayoutKind.Sequential, Pack = 8)] internal struct ModInfoInternal : IGettable, ISettable, System.IDisposable { private int m_ApiVersion; private int m_ModsCount; private System.IntPtr m_Mods; private ModEnumerationType m_Type; public ModIdentifier[] Mods { get { ModIdentifier[] value; Helper.Get(m_Mods, out value, m_ModsCount); return value; } set { Helper.Set(ref value, ref m_Mods, out m_ModsCount); } } public ModEnumerationType Type { get { return m_Type; } set { m_Type = value; } } public void Set(ref ModInfo other) { m_ApiVersion = ModsInterface.CopymodinfoApiLatest; Mods = other.Mods; Type = other.Type; } public void Set(ref ModInfo? other) { if (other.HasValue) { m_ApiVersion = ModsInterface.CopymodinfoApiLatest; Mods = other.Value.Mods; Type = other.Value.Type; } } public void Dispose() { Helper.Dispose(ref m_Mods); } public void Get(out ModInfo output) { output = new ModInfo(); output.Set(ref this); } } }