// Copyright Epic Games, Inc. All Rights Reserved.
// This file is automatically generated. Changes to this file may be overwritten.
namespace Epic.OnlineServices.P2P
{
///
/// Reasons why a P2P connection was closed
///
public enum ConnectionClosedReason : int
{
///
/// The connection was closed for unknown reasons
///
Unknown = 0,
///
/// The connection was gracefully closed by the local user
///
ClosedByLocalUser = 1,
///
/// The connection was gracefully closed by the remote user
///
ClosedByPeer = 2,
///
/// The connection timed out
///
TimedOut = 3,
///
/// The connection could not be created due to too many other connections
///
TooManyConnections = 4,
///
/// The remote user sent an invalid message
///
InvalidMessage = 5,
///
/// The remote user sent us invalid data
///
InvalidData = 6,
///
/// We failed to establish a connection with the remote user
///
ConnectionFailed = 7,
///
/// The connection was unexpectedly closed
///
ConnectionClosed = 8,
///
/// We failed to negotiate a connection with the remote user
///
NegotiationFailed = 9,
///
/// There was an unexpected error and the connection cannot continue
///
UnexpectedError = 10
}
}