// Copyright Epic Games, Inc. All Rights Reserved. // This file is automatically generated. Changes to this file may be overwritten. namespace Epic.OnlineServices.Presence { /// /// Data containing which users presence has changed /// public struct PresenceChangedCallbackInfo : ICallbackInfo { /// /// Client-specified data passed into /// public object ClientData { get; set; } /// /// The Epic Account ID of the local user who is being informed for PresenceUserId's presence change /// public EpicAccountId LocalUserId { get; set; } /// /// The Epic Account ID of the user who had their presence changed /// public EpicAccountId PresenceUserId { get; set; } public Result? GetResultCode() { return null; } internal void Set(ref PresenceChangedCallbackInfoInternal other) { ClientData = other.ClientData; LocalUserId = other.LocalUserId; PresenceUserId = other.PresenceUserId; } } [System.Runtime.InteropServices.StructLayout(System.Runtime.InteropServices.LayoutKind.Sequential, Pack = 8)] internal struct PresenceChangedCallbackInfoInternal : ICallbackInfoInternal, IGettable, ISettable, System.IDisposable { private System.IntPtr m_ClientData; private System.IntPtr m_LocalUserId; private System.IntPtr m_PresenceUserId; public object ClientData { get { object value; Helper.Get(m_ClientData, out value); return value; } set { Helper.Set(value, ref m_ClientData); } } public System.IntPtr ClientDataAddress { get { return m_ClientData; } } public EpicAccountId LocalUserId { get { EpicAccountId value; Helper.Get(m_LocalUserId, out value); return value; } set { Helper.Set(value, ref m_LocalUserId); } } public EpicAccountId PresenceUserId { get { EpicAccountId value; Helper.Get(m_PresenceUserId, out value); return value; } set { Helper.Set(value, ref m_PresenceUserId); } } public void Set(ref PresenceChangedCallbackInfo other) { ClientData = other.ClientData; LocalUserId = other.LocalUserId; PresenceUserId = other.PresenceUserId; } public void Set(ref PresenceChangedCallbackInfo? other) { if (other.HasValue) { ClientData = other.Value.ClientData; LocalUserId = other.Value.LocalUserId; PresenceUserId = other.Value.PresenceUserId; } } public void Dispose() { Helper.Dispose(ref m_ClientData); Helper.Dispose(ref m_LocalUserId); Helper.Dispose(ref m_PresenceUserId); } public void Get(out PresenceChangedCallbackInfo output) { output = new PresenceChangedCallbackInfo(); output.Set(ref this); } } }