// Copyright Epic Games, Inc. All Rights Reserved. // This file is automatically generated. Changes to this file may be overwritten. namespace Epic.OnlineServices.Presence { /// /// The result meta-data for a presence query. /// public struct QueryPresenceCallbackInfo : ICallbackInfo { /// /// Result code for the operation. is returned for a successful query, other codes indicate an error /// public Result ResultCode { get; set; } /// /// Client-specified data passed into /// public object ClientData { get; set; } /// /// The Epic Account ID of the local user who made this request /// public EpicAccountId LocalUserId { get; set; } /// /// The Epic Account ID of the user whose presence was potentially queried /// public EpicAccountId TargetUserId { get; set; } public Result? GetResultCode() { return ResultCode; } internal void Set(ref QueryPresenceCallbackInfoInternal other) { ResultCode = other.ResultCode; ClientData = other.ClientData; LocalUserId = other.LocalUserId; TargetUserId = other.TargetUserId; } } [System.Runtime.InteropServices.StructLayout(System.Runtime.InteropServices.LayoutKind.Sequential, Pack = 8)] internal struct QueryPresenceCallbackInfoInternal : ICallbackInfoInternal, IGettable, ISettable, System.IDisposable { private Result m_ResultCode; private System.IntPtr m_ClientData; private System.IntPtr m_LocalUserId; private System.IntPtr m_TargetUserId; public Result ResultCode { get { return m_ResultCode; } set { m_ResultCode = value; } } public object ClientData { get { object value; Helper.Get(m_ClientData, out value); return value; } set { Helper.Set(value, ref m_ClientData); } } public System.IntPtr ClientDataAddress { get { return m_ClientData; } } public EpicAccountId LocalUserId { get { EpicAccountId value; Helper.Get(m_LocalUserId, out value); return value; } set { Helper.Set(value, ref m_LocalUserId); } } public EpicAccountId TargetUserId { get { EpicAccountId value; Helper.Get(m_TargetUserId, out value); return value; } set { Helper.Set(value, ref m_TargetUserId); } } public void Set(ref QueryPresenceCallbackInfo other) { ResultCode = other.ResultCode; ClientData = other.ClientData; LocalUserId = other.LocalUserId; TargetUserId = other.TargetUserId; } public void Set(ref QueryPresenceCallbackInfo? other) { if (other.HasValue) { ResultCode = other.Value.ResultCode; ClientData = other.Value.ClientData; LocalUserId = other.Value.LocalUserId; TargetUserId = other.Value.TargetUserId; } } public void Dispose() { Helper.Dispose(ref m_ClientData); Helper.Dispose(ref m_LocalUserId); Helper.Dispose(ref m_TargetUserId); } public void Get(out QueryPresenceCallbackInfo output) { output = new QueryPresenceCallbackInfo(); output.Set(ref this); } } }