// Copyright Epic Games, Inc. All Rights Reserved.
// This file is automatically generated. Changes to this file may be overwritten.
namespace Epic.OnlineServices.RTC
{
///
/// This struct is passed in with a call to .
///
public struct JoinRoomCallbackInfo : ICallbackInfo
{
///
/// This returns:
/// if the channel was successfully joined.
/// : unable to connect to RTC servers (retryable).
/// : if the token is invalid (not retryable).
/// : if the room cannot accept more participants (not retryable).
/// : if the room name belongs to the Lobby voice system (not retryable).
/// otherwise (retryable).
///
public Result ResultCode { get; set; }
///
/// Client-specified data passed into .
///
public object ClientData { get; set; }
///
/// The Product User ID of the user who initiated this request.
///
public ProductUserId LocalUserId { get; set; }
///
/// The room the user was trying to join.
///
public Utf8String RoomName { get; set; }
public Result? GetResultCode()
{
return ResultCode;
}
internal void Set(ref JoinRoomCallbackInfoInternal other)
{
ResultCode = other.ResultCode;
ClientData = other.ClientData;
LocalUserId = other.LocalUserId;
RoomName = other.RoomName;
}
}
[System.Runtime.InteropServices.StructLayout(System.Runtime.InteropServices.LayoutKind.Sequential, Pack = 8)]
internal struct JoinRoomCallbackInfoInternal : ICallbackInfoInternal, IGettable, ISettable, System.IDisposable
{
private Result m_ResultCode;
private System.IntPtr m_ClientData;
private System.IntPtr m_LocalUserId;
private System.IntPtr m_RoomName;
public Result ResultCode
{
get
{
return m_ResultCode;
}
set
{
m_ResultCode = value;
}
}
public object ClientData
{
get
{
object value;
Helper.Get(m_ClientData, out value);
return value;
}
set
{
Helper.Set(value, ref m_ClientData);
}
}
public System.IntPtr ClientDataAddress
{
get
{
return m_ClientData;
}
}
public ProductUserId LocalUserId
{
get
{
ProductUserId value;
Helper.Get(m_LocalUserId, out value);
return value;
}
set
{
Helper.Set(value, ref m_LocalUserId);
}
}
public Utf8String RoomName
{
get
{
Utf8String value;
Helper.Get(m_RoomName, out value);
return value;
}
set
{
Helper.Set(value, ref m_RoomName);
}
}
public void Set(ref JoinRoomCallbackInfo other)
{
ResultCode = other.ResultCode;
ClientData = other.ClientData;
LocalUserId = other.LocalUserId;
RoomName = other.RoomName;
}
public void Set(ref JoinRoomCallbackInfo? other)
{
if (other.HasValue)
{
ResultCode = other.Value.ResultCode;
ClientData = other.Value.ClientData;
LocalUserId = other.Value.LocalUserId;
RoomName = other.Value.RoomName;
}
}
public void Dispose()
{
Helper.Dispose(ref m_ClientData);
Helper.Dispose(ref m_LocalUserId);
Helper.Dispose(ref m_RoomName);
}
public void Get(out JoinRoomCallbackInfo output)
{
output = new JoinRoomCallbackInfo();
output.Set(ref this);
}
}
}