// Copyright Epic Games, Inc. All Rights Reserved.
// This file is automatically generated. Changes to this file may be overwritten.
namespace Epic.OnlineServices.RTCAudio
{
///
/// This struct is used to call .
///
public struct SetAudioOutputSettingsOptions
{
///
/// The Product User ID of the user who initiated this request.
///
public ProductUserId LocalUserId { get; set; }
///
/// The device Id to be used for this user. Pass or empty string to use default output device.
///
/// If the device ID is invalid, the default device will be used instead.
/// Despite of this fact, that device ID will be stored and the library will try to move on it when a device pool is being changed.
///
/// The actual hardware audio device usage depends on the current payload and optimized not to use it
/// when generated audio frames cannot be processed by someone else based on a scope of rules (For instance, when a client is alone in a room).
///
///
public Utf8String DeviceId { get; set; }
///
/// The volume to be used for all rooms of this user (range 0.0 to 100.0).
///
/// Volume 50.0 means that the audio volume is not modified and stays in its source value.
///
public float Volume { get; set; }
}
[System.Runtime.InteropServices.StructLayout(System.Runtime.InteropServices.LayoutKind.Sequential, Pack = 8)]
internal struct SetAudioOutputSettingsOptionsInternal : ISettable, System.IDisposable
{
private int m_ApiVersion;
private System.IntPtr m_LocalUserId;
private System.IntPtr m_DeviceId;
private float m_Volume;
public ProductUserId LocalUserId
{
set
{
Helper.Set(value, ref m_LocalUserId);
}
}
public Utf8String DeviceId
{
set
{
Helper.Set(value, ref m_DeviceId);
}
}
public float Volume
{
set
{
m_Volume = value;
}
}
public void Set(ref SetAudioOutputSettingsOptions other)
{
m_ApiVersion = RTCAudioInterface.SetaudiooutputsettingsApiLatest;
LocalUserId = other.LocalUserId;
DeviceId = other.DeviceId;
Volume = other.Volume;
}
public void Set(ref SetAudioOutputSettingsOptions? other)
{
if (other.HasValue)
{
m_ApiVersion = RTCAudioInterface.SetaudiooutputsettingsApiLatest;
LocalUserId = other.Value.LocalUserId;
DeviceId = other.Value.DeviceId;
Volume = other.Value.Volume;
}
}
public void Dispose()
{
Helper.Dispose(ref m_LocalUserId);
Helper.Dispose(ref m_DeviceId);
}
}
}