// Copyright Epic Games, Inc. All Rights Reserved.
// This file is automatically generated. Changes to this file may be overwritten.
namespace Epic.OnlineServices.Sessions
{
///
/// An attribution value and its advertisement setting stored with a session.
///
public struct SessionDetailsAttribute
{
///
/// Key/Value pair describing the attribute
///
public AttributeData? Data { get; set; }
///
/// Is this attribution advertised with the backend or simply stored locally
///
public SessionAttributeAdvertisementType AdvertisementType { get; set; }
internal void Set(ref SessionDetailsAttributeInternal other)
{
Data = other.Data;
AdvertisementType = other.AdvertisementType;
}
}
[System.Runtime.InteropServices.StructLayout(System.Runtime.InteropServices.LayoutKind.Sequential, Pack = 8)]
internal struct SessionDetailsAttributeInternal : IGettable, ISettable, System.IDisposable
{
private int m_ApiVersion;
private System.IntPtr m_Data;
private SessionAttributeAdvertisementType m_AdvertisementType;
public AttributeData? Data
{
get
{
AttributeData? value;
Helper.Get(m_Data, out value);
return value;
}
set
{
Helper.Set(ref value, ref m_Data);
}
}
public SessionAttributeAdvertisementType AdvertisementType
{
get
{
return m_AdvertisementType;
}
set
{
m_AdvertisementType = value;
}
}
public void Set(ref SessionDetailsAttribute other)
{
m_ApiVersion = SessionDetails.SessiondetailsAttributeApiLatest;
Data = other.Data;
AdvertisementType = other.AdvertisementType;
}
public void Set(ref SessionDetailsAttribute? other)
{
if (other.HasValue)
{
m_ApiVersion = SessionDetails.SessiondetailsAttributeApiLatest;
Data = other.Value.Data;
AdvertisementType = other.Value.AdvertisementType;
}
}
public void Dispose()
{
Helper.Dispose(ref m_Data);
}
public void Get(out SessionDetailsAttribute output)
{
output = new SessionDetailsAttribute();
output.Set(ref this);
}
}
}