// Copyright Epic Games, Inc. All Rights Reserved. // This file is automatically generated. Changes to this file may be overwritten. namespace Epic.OnlineServices.Sessions { /// /// Input parameters for the function. /// public struct SessionModificationSetInvitesAllowedOptions { /// /// If true then invites can currently be sent for the associated session /// public bool InvitesAllowed { get; set; } } [System.Runtime.InteropServices.StructLayout(System.Runtime.InteropServices.LayoutKind.Sequential, Pack = 8)] internal struct SessionModificationSetInvitesAllowedOptionsInternal : ISettable, System.IDisposable { private int m_ApiVersion; private int m_InvitesAllowed; public bool InvitesAllowed { set { Helper.Set(value, ref m_InvitesAllowed); } } public void Set(ref SessionModificationSetInvitesAllowedOptions other) { m_ApiVersion = SessionModification.SessionmodificationSetinvitesallowedApiLatest; InvitesAllowed = other.InvitesAllowed; } public void Set(ref SessionModificationSetInvitesAllowedOptions? other) { if (other.HasValue) { m_ApiVersion = SessionModification.SessionmodificationSetinvitesallowedApiLatest; InvitesAllowed = other.Value.InvitesAllowed; } } public void Dispose() { } } }