// Copyright Epic Games, Inc. All Rights Reserved.
// This file is automatically generated. Changes to this file may be overwritten.
namespace Epic.OnlineServices.Stats
{
///
/// Contains information about a single player stat.
///
public struct Stat
{
///
/// Name of the stat.
///
public Utf8String Name { get; set; }
///
/// If not then this is the POSIX timestamp for start time.
///
public System.DateTimeOffset? StartTime { get; set; }
///
/// If not then this is the POSIX timestamp for end time.
///
public System.DateTimeOffset? EndTime { get; set; }
///
/// Current value for the stat.
///
public int Value { get; set; }
internal void Set(ref StatInternal other)
{
Name = other.Name;
StartTime = other.StartTime;
EndTime = other.EndTime;
Value = other.Value;
}
}
[System.Runtime.InteropServices.StructLayout(System.Runtime.InteropServices.LayoutKind.Sequential, Pack = 8)]
internal struct StatInternal : IGettable, ISettable, System.IDisposable
{
private int m_ApiVersion;
private System.IntPtr m_Name;
private long m_StartTime;
private long m_EndTime;
private int m_Value;
public Utf8String Name
{
get
{
Utf8String value;
Helper.Get(m_Name, out value);
return value;
}
set
{
Helper.Set(value, ref m_Name);
}
}
public System.DateTimeOffset? StartTime
{
get
{
System.DateTimeOffset? value;
Helper.Get(m_StartTime, out value);
return value;
}
set
{
Helper.Set(value, ref m_StartTime);
}
}
public System.DateTimeOffset? EndTime
{
get
{
System.DateTimeOffset? value;
Helper.Get(m_EndTime, out value);
return value;
}
set
{
Helper.Set(value, ref m_EndTime);
}
}
public int Value
{
get
{
return m_Value;
}
set
{
m_Value = value;
}
}
public void Set(ref Stat other)
{
m_ApiVersion = StatsInterface.StatApiLatest;
Name = other.Name;
StartTime = other.StartTime;
EndTime = other.EndTime;
Value = other.Value;
}
public void Set(ref Stat? other)
{
if (other.HasValue)
{
m_ApiVersion = StatsInterface.StatApiLatest;
Name = other.Value.Name;
StartTime = other.Value.StartTime;
EndTime = other.Value.EndTime;
Value = other.Value.Value;
}
}
public void Dispose()
{
Helper.Dispose(ref m_Name);
}
public void Get(out Stat output)
{
output = new Stat();
output.Set(ref this);
}
}
}