// Copyright Epic Games, Inc. All Rights Reserved. // This file is automatically generated. Changes to this file may be overwritten. namespace Epic.OnlineServices.TitleStorage { /// /// Input data for the CopyFileMetadataByFilename function /// public struct CopyFileMetadataByFilenameOptions { /// /// Product User ID of the local user who is requesting file metadata (optional) /// public ProductUserId LocalUserId { get; set; } /// /// The file's name to get data for /// public Utf8String Filename { get; set; } } [System.Runtime.InteropServices.StructLayout(System.Runtime.InteropServices.LayoutKind.Sequential, Pack = 8)] internal struct CopyFileMetadataByFilenameOptionsInternal : ISettable, System.IDisposable { private int m_ApiVersion; private System.IntPtr m_LocalUserId; private System.IntPtr m_Filename; public ProductUserId LocalUserId { set { Helper.Set(value, ref m_LocalUserId); } } public Utf8String Filename { set { Helper.Set(value, ref m_Filename); } } public void Set(ref CopyFileMetadataByFilenameOptions other) { m_ApiVersion = TitleStorageInterface.CopyfilemetadatabyfilenameoptionsApiLatest; LocalUserId = other.LocalUserId; Filename = other.Filename; } public void Set(ref CopyFileMetadataByFilenameOptions? other) { if (other.HasValue) { m_ApiVersion = TitleStorageInterface.CopyfilemetadatabyfilenameoptionsApiLatest; LocalUserId = other.Value.LocalUserId; Filename = other.Value.Filename; } } public void Dispose() { Helper.Dispose(ref m_LocalUserId); Helper.Dispose(ref m_Filename); } } }