// Copyright Epic Games, Inc. All Rights Reserved. // This file is automatically generated. Changes to this file may be overwritten. namespace Epic.OnlineServices.UI { /// /// Input parameters for the function. /// public struct SetDisplayPreferenceOptions { /// /// Preference for notification pop-up locations. /// public NotificationLocation NotificationLocation { get; set; } } [System.Runtime.InteropServices.StructLayout(System.Runtime.InteropServices.LayoutKind.Sequential, Pack = 8)] internal struct SetDisplayPreferenceOptionsInternal : ISettable, System.IDisposable { private int m_ApiVersion; private NotificationLocation m_NotificationLocation; public NotificationLocation NotificationLocation { set { m_NotificationLocation = value; } } public void Set(ref SetDisplayPreferenceOptions other) { m_ApiVersion = UIInterface.SetdisplaypreferenceApiLatest; NotificationLocation = other.NotificationLocation; } public void Set(ref SetDisplayPreferenceOptions? other) { if (other.HasValue) { m_ApiVersion = UIInterface.SetdisplaypreferenceApiLatest; NotificationLocation = other.Value.NotificationLocation; } } public void Dispose() { } } }