// Copyright Epic Games, Inc. All Rights Reserved. // This file is automatically generated. Changes to this file may be overwritten. namespace Epic.OnlineServices.UI { /// /// Input parameters for the function. /// public struct SetToggleFriendsKeyOptions { /// /// The new key combination which will be used to toggle the friends overlay. /// The combination can be any set of modifiers and one key. /// A value of will cause the key to revert to the default. /// public KeyCombination KeyCombination { get; set; } } [System.Runtime.InteropServices.StructLayout(System.Runtime.InteropServices.LayoutKind.Sequential, Pack = 8)] internal struct SetToggleFriendsKeyOptionsInternal : ISettable, System.IDisposable { private int m_ApiVersion; private KeyCombination m_KeyCombination; public KeyCombination KeyCombination { set { m_KeyCombination = value; } } public void Set(ref SetToggleFriendsKeyOptions other) { m_ApiVersion = UIInterface.SettogglefriendskeyApiLatest; KeyCombination = other.KeyCombination; } public void Set(ref SetToggleFriendsKeyOptions? other) { if (other.HasValue) { m_ApiVersion = UIInterface.SettogglefriendskeyApiLatest; KeyCombination = other.Value.KeyCombination; } } public void Dispose() { } } }