// Copyright Epic Games, Inc. All Rights Reserved. // This file is automatically generated. Changes to this file may be overwritten. namespace Epic.OnlineServices.AntiCheatClient { public class ReceiveMessageFromServerOptions { /// /// The data received /// public byte[] Data { get; set; } } [System.Runtime.InteropServices.StructLayout(System.Runtime.InteropServices.LayoutKind.Sequential, Pack = 8)] internal struct ReceiveMessageFromServerOptionsInternal : ISettable, System.IDisposable { private int m_ApiVersion; private uint m_DataLengthBytes; private System.IntPtr m_Data; public byte[] Data { set { Helper.TryMarshalSet(ref m_Data, value, out m_DataLengthBytes); } } public void Set(ReceiveMessageFromServerOptions other) { if (other != null) { m_ApiVersion = AntiCheatClientInterface.ReceivemessagefromserverApiLatest; Data = other.Data; } } public void Set(object other) { Set(other as ReceiveMessageFromServerOptions); } public void Dispose() { Helper.TryMarshalDispose(ref m_Data); } } }