// Copyright Epic Games, Inc. All Rights Reserved. // This file is automatically generated. Changes to this file may be overwritten. namespace Epic.OnlineServices.CustomInvites { public class FinalizeInviteOptions { /// /// User that sent the custom invite /// public ProductUserId TargetUserId { get; set; } /// /// Recipient Local user id /// public ProductUserId LocalUserId { get; set; } /// /// Id of the Custom Invite accepted /// public string CustomInviteId { get; set; } /// /// Result of the Processing operation, transmitted to Social Overlay if applicable /// public Result ProcessingResult { get; set; } } [System.Runtime.InteropServices.StructLayout(System.Runtime.InteropServices.LayoutKind.Sequential, Pack = 8)] internal struct FinalizeInviteOptionsInternal : ISettable, System.IDisposable { private int m_ApiVersion; private System.IntPtr m_TargetUserId; private System.IntPtr m_LocalUserId; private System.IntPtr m_CustomInviteId; private Result m_ProcessingResult; public ProductUserId TargetUserId { set { Helper.TryMarshalSet(ref m_TargetUserId, value); } } public ProductUserId LocalUserId { set { Helper.TryMarshalSet(ref m_LocalUserId, value); } } public string CustomInviteId { set { Helper.TryMarshalSet(ref m_CustomInviteId, value); } } public Result ProcessingResult { set { m_ProcessingResult = value; } } public void Set(FinalizeInviteOptions other) { if (other != null) { m_ApiVersion = CustomInvitesInterface.FinalizeinviteApiLatest; TargetUserId = other.TargetUserId; LocalUserId = other.LocalUserId; CustomInviteId = other.CustomInviteId; ProcessingResult = other.ProcessingResult; } } public void Set(object other) { Set(other as FinalizeInviteOptions); } public void Dispose() { Helper.TryMarshalDispose(ref m_TargetUserId); Helper.TryMarshalDispose(ref m_LocalUserId); Helper.TryMarshalDispose(ref m_CustomInviteId); } } }