// Copyright Epic Games, Inc. All Rights Reserved. // This file is automatically generated. Changes to this file may be overwritten. namespace Epic.OnlineServices.AntiCheatCommon { public class SetGameSessionIdOptions { /// /// Game session identifier /// public string GameSessionId { get; set; } } [System.Runtime.InteropServices.StructLayout(System.Runtime.InteropServices.LayoutKind.Sequential, Pack = 8)] internal struct SetGameSessionIdOptionsInternal : ISettable, System.IDisposable { private int m_ApiVersion; private System.IntPtr m_GameSessionId; public string GameSessionId { set { Helper.TryMarshalSet(ref m_GameSessionId, value); } } public void Set(SetGameSessionIdOptions other) { if (other != null) { m_ApiVersion = AntiCheatCommonInterface.SetgamesessionidApiLatest; GameSessionId = other.GameSessionId; } } public void Set(object other) { Set(other as SetGameSessionIdOptions); } public void Dispose() { Helper.TryMarshalDispose(ref m_GameSessionId); } } }