// Copyright Epic Games, Inc. All Rights Reserved.
// This file is automatically generated. Changes to this file may be overwritten.
namespace Epic.OnlineServices.Ecom
{
///
/// Output parameters for the Function.
///
public class QueryOwnershipCallbackInfo : ICallbackInfo, ISettable
{
///
/// The code for the operation. indicates that the operation succeeded; other codes indicate errors.
///
public Result ResultCode { get; private set; }
///
/// Context that was passed into
///
public object ClientData { get; private set; }
///
/// The Epic Online Services Account ID of the local user whose ownership was queried
///
public EpicAccountId LocalUserId { get; private set; }
///
/// List of catalog items and their ownership status
///
public ItemOwnership[] ItemOwnership { get; private set; }
public Result? GetResultCode()
{
return ResultCode;
}
internal void Set(QueryOwnershipCallbackInfoInternal? other)
{
if (other != null)
{
ResultCode = other.Value.ResultCode;
ClientData = other.Value.ClientData;
LocalUserId = other.Value.LocalUserId;
ItemOwnership = other.Value.ItemOwnership;
}
}
public void Set(object other)
{
Set(other as QueryOwnershipCallbackInfoInternal?);
}
}
[System.Runtime.InteropServices.StructLayout(System.Runtime.InteropServices.LayoutKind.Sequential, Pack = 8)]
internal struct QueryOwnershipCallbackInfoInternal : ICallbackInfoInternal
{
private Result m_ResultCode;
private System.IntPtr m_ClientData;
private System.IntPtr m_LocalUserId;
private System.IntPtr m_ItemOwnership;
private uint m_ItemOwnershipCount;
public Result ResultCode
{
get
{
return m_ResultCode;
}
}
public object ClientData
{
get
{
object value;
Helper.TryMarshalGet(m_ClientData, out value);
return value;
}
}
public System.IntPtr ClientDataAddress
{
get
{
return m_ClientData;
}
}
public EpicAccountId LocalUserId
{
get
{
EpicAccountId value;
Helper.TryMarshalGet(m_LocalUserId, out value);
return value;
}
}
public ItemOwnership[] ItemOwnership
{
get
{
ItemOwnership[] value;
Helper.TryMarshalGet(m_ItemOwnership, out value, m_ItemOwnershipCount);
return value;
}
}
}
}