// Copyright Epic Games, Inc. All Rights Reserved. // This file is automatically generated. Changes to this file may be overwritten. namespace Epic.OnlineServices { public sealed partial class EpicAccountId : Handle { public EpicAccountId() { } public EpicAccountId(System.IntPtr innerHandle) : base(innerHandle) { } /// /// A character buffer of this size is large enough to fit a successful output of . This length does not include the null-terminator. /// The EpicAccountId data structure is opaque in nature and no assumptions of its structure should be inferred /// public const int EpicaccountidMaxLength = 32; /// /// Retrieve an from a raw string representing an Epic Online Services Account ID. The input string must be null-terminated. /// NOTE: There is no validation on the string format, this should only be used with values serialized from legitimate sources such as /// /// The stringified account ID for which to retrieve the Epic Online Services Account ID /// /// The that corresponds to the AccountIdString /// public static EpicAccountId FromString(string accountIdString) { var accountIdStringAddress = System.IntPtr.Zero; Helper.TryMarshalSet(ref accountIdStringAddress, accountIdString); var funcResult = Bindings.EOS_EpicAccountId_FromString(accountIdStringAddress); Helper.TryMarshalDispose(ref accountIdStringAddress); EpicAccountId funcResultReturn; Helper.TryMarshalGet(funcResult, out funcResultReturn); return funcResultReturn; } /// /// Check whether or not the given Epic Online Services Account ID is considered valid /// NOTE: This will return true for any created with as there is no validation /// /// The Epic Online Services Account ID to check for validity /// /// true if the is valid, otherwise false /// public bool IsValid() { var funcResult = Bindings.EOS_EpicAccountId_IsValid(InnerHandle); bool funcResultReturn; Helper.TryMarshalGet(funcResult, out funcResultReturn); return funcResultReturn; } /// /// Retrieve a null-terminated stringified Epic Online Services Account ID from an . This is useful for replication of Epic Online Services Account IDs in multiplayer games. /// This string will be no larger than + 1 and will only contain UTF8-encoded printable characters (excluding the null-terminator). /// /// The Epic Online Services Account ID for which to retrieve the stringified version. /// The buffer into which the character data should be written /// /// The size of the OutBuffer in characters. /// The input buffer should include enough space to be null-terminated. /// When the function returns, this parameter will be filled with the length of the string copied into OutBuffer including the null termination character. /// /// /// An that indicates whether the Epic Online Services Account ID string was copied into the OutBuffer. /// - The OutBuffer was filled, and InOutBufferLength contains the number of characters copied into OutBuffer including the null terminator. /// - Either OutBuffer or InOutBufferLength were passed as NULL parameters. /// - The AccountId is invalid and cannot be stringified. /// - The OutBuffer is not large enough to receive the Epic Online Services Account ID string. InOutBufferLength contains the required minimum length to perform the operation successfully. /// public Result ToString(out string outBuffer) { System.IntPtr outBufferAddress = System.IntPtr.Zero; int inOutBufferLength = EpicaccountidMaxLength + 1; Helper.TryMarshalAllocate(ref outBufferAddress, inOutBufferLength); var funcResult = Bindings.EOS_EpicAccountId_ToString(InnerHandle, outBufferAddress, ref inOutBufferLength); Helper.TryMarshalGet(outBufferAddress, out outBuffer); Helper.TryMarshalDispose(ref outBufferAddress); return funcResult; } public override string ToString() { string funcResult; ToString(out funcResult); return funcResult; } } }