// Copyright Epic Games, Inc. All Rights Reserved. // This file is automatically generated. Changes to this file may be overwritten. namespace Epic.OnlineServices.Lobby { /// /// Output parameters for the Function. /// public class LobbyMemberUpdateReceivedCallbackInfo : ICallbackInfo, ISettable { /// /// Context that was passed into /// public object ClientData { get; private set; } /// /// The ID of the lobby /// public string LobbyId { get; private set; } /// /// The Product User ID of the lobby member /// public ProductUserId TargetUserId { get; private set; } public Result? GetResultCode() { return null; } internal void Set(LobbyMemberUpdateReceivedCallbackInfoInternal? other) { if (other != null) { ClientData = other.Value.ClientData; LobbyId = other.Value.LobbyId; TargetUserId = other.Value.TargetUserId; } } public void Set(object other) { Set(other as LobbyMemberUpdateReceivedCallbackInfoInternal?); } } [System.Runtime.InteropServices.StructLayout(System.Runtime.InteropServices.LayoutKind.Sequential, Pack = 8)] internal struct LobbyMemberUpdateReceivedCallbackInfoInternal : ICallbackInfoInternal { private System.IntPtr m_ClientData; private System.IntPtr m_LobbyId; private System.IntPtr m_TargetUserId; public object ClientData { get { object value; Helper.TryMarshalGet(m_ClientData, out value); return value; } } public System.IntPtr ClientDataAddress { get { return m_ClientData; } } public string LobbyId { get { string value; Helper.TryMarshalGet(m_LobbyId, out value); return value; } } public ProductUserId TargetUserId { get { ProductUserId value; Helper.TryMarshalGet(m_TargetUserId, out value); return value; } } } }