// Copyright Epic Games, Inc. All Rights Reserved.
// This file is automatically generated. Changes to this file may be overwritten.
namespace Epic.OnlineServices.Lobby
{
///
/// Output parameters for the Function.
///
public class LobbyMemberUpdateReceivedCallbackInfo : ICallbackInfo, ISettable
{
///
/// Context that was passed into
///
public object ClientData { get; private set; }
///
/// The ID of the lobby
///
public string LobbyId { get; private set; }
///
/// The Product User ID of the lobby member
///
public ProductUserId TargetUserId { get; private set; }
public Result? GetResultCode()
{
return null;
}
internal void Set(LobbyMemberUpdateReceivedCallbackInfoInternal? other)
{
if (other != null)
{
ClientData = other.Value.ClientData;
LobbyId = other.Value.LobbyId;
TargetUserId = other.Value.TargetUserId;
}
}
public void Set(object other)
{
Set(other as LobbyMemberUpdateReceivedCallbackInfoInternal?);
}
}
[System.Runtime.InteropServices.StructLayout(System.Runtime.InteropServices.LayoutKind.Sequential, Pack = 8)]
internal struct LobbyMemberUpdateReceivedCallbackInfoInternal : ICallbackInfoInternal
{
private System.IntPtr m_ClientData;
private System.IntPtr m_LobbyId;
private System.IntPtr m_TargetUserId;
public object ClientData
{
get
{
object value;
Helper.TryMarshalGet(m_ClientData, out value);
return value;
}
}
public System.IntPtr ClientDataAddress
{
get
{
return m_ClientData;
}
}
public string LobbyId
{
get
{
string value;
Helper.TryMarshalGet(m_LobbyId, out value);
return value;
}
}
public ProductUserId TargetUserId
{
get
{
ProductUserId value;
Helper.TryMarshalGet(m_TargetUserId, out value);
return value;
}
}
}
}