// Copyright Epic Games, Inc. All Rights Reserved.
// This file is automatically generated. Changes to this file may be overwritten.
namespace Epic.OnlineServices.RTCAudio
{
///
/// An enumeration of the different audio output device statuses.
///
public enum RTCAudioOutputStatus : int
{
///
/// The device is not in used right now (e.g: you are alone in the room). In such cases, the hardware resources are not allocated.
///
Idle = 0,
///
/// Device is in use
///
Playing = 1,
///
/// Something failed while trying to use the device
///
Failed = 2
}
}