// Copyright Epic Games, Inc. All Rights Reserved. // This file is automatically generated. Changes to this file may be overwritten. namespace Epic.OnlineServices.RTCAudio { /// /// An enumeration of the different audio output device statuses. /// public enum RTCAudioOutputStatus : int { /// /// The device is not in used right now (e.g: you are alone in the room). In such cases, the hardware resources are not allocated. /// Idle = 0, /// /// Device is in use /// Playing = 1, /// /// Something failed while trying to use the device /// Failed = 2 } }