// Copyright Epic Games, Inc. All Rights Reserved. // This file is automatically generated. Changes to this file may be overwritten. namespace Epic.OnlineServices.TitleStorage { /// /// Input data for the function /// public class QueryFileOptions { /// /// Product User ID of the local user requesting file metadata (optional) /// public ProductUserId LocalUserId { get; set; } /// /// The requested file's name /// public string Filename { get; set; } } [System.Runtime.InteropServices.StructLayout(System.Runtime.InteropServices.LayoutKind.Sequential, Pack = 8)] internal struct QueryFileOptionsInternal : ISettable, System.IDisposable { private int m_ApiVersion; private System.IntPtr m_LocalUserId; private System.IntPtr m_Filename; public ProductUserId LocalUserId { set { Helper.TryMarshalSet(ref m_LocalUserId, value); } } public string Filename { set { Helper.TryMarshalSet(ref m_Filename, value); } } public void Set(QueryFileOptions other) { if (other != null) { m_ApiVersion = TitleStorageInterface.QueryfileoptionsApiLatest; LocalUserId = other.LocalUserId; Filename = other.Filename; } } public void Set(object other) { Set(other as QueryFileOptions); } public void Dispose() { Helper.TryMarshalDispose(ref m_LocalUserId); Helper.TryMarshalDispose(ref m_Filename); } } }