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    Class AsyncAction<T>

    An async operation can executes an Action which take a parameter of type AsyncOp />.

    Inheritance
    Object
    AsyncOp
    AsyncAction<T>
    Inherited Members
    AsyncOp.Reset()
    AsyncOp.IsCompleted
    AsyncOp.IsSequenceCompleted
    AsyncOp.HasSequenceFailed
    AsyncOp.IsCompletedSuccessfully
    AsyncOp.WaitDurationMs
    AsyncOp.ExecuteDurationMs
    AsyncOp.AysncState
    AsyncOp.Root
    AsyncOp.Last
    AsyncOp.ContinueWith(AsyncOp)
    AsyncOp.ContinueWith(Action)
    AsyncOp.ContinueWith(Action<AsyncOp>)
    AsyncOp.ContinueWith<T>(AsyncRequest<T>)
    Namespace: Unity.PSN.PS5.Aysnc
    Syntax
    public class AsyncAction<T> : AsyncOp where T : AsyncOp
    Type Parameters
    Name Description
    T

    Any type of AsyncOp

    Constructors

    AsyncAction()

    Create an empty async operation

    Declaration
    public AsyncAction()

    AsyncAction(Action<T>)

    Create an operation with the action to run

    Declaration
    public AsyncAction(Action<T> action)
    Parameters
    Type Name Description
    Action<T> action

    The action to run

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    on 25 September 2020