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    Class MatchCreationParams

    The parameters used when creating a player session

    Inheritance
    Object
    MatchCreationParams
    Namespace: Unity.PSN.PS5.Matches
    Syntax
    public class MatchCreationParams

    Properties

    ActivityId

    Activity relating to a match

    Declaration
    public string ActivityId { get; set; }
    Property Value
    Type Description
    String

    Players

    List of players participating in the match

    Declaration
    public List<MatchPlayerCreateParams> Players { get; set; }
    Property Value
    Type Description
    List<MatchPlayerCreateParams>
    Remarks

    Each PlayerId in the request must be unique. If a player's PlayerType is PSNPlayer, an AccountId is required (its existence will be checked for). In all other cases, specifying an accountId results in an error. More than one PlayerId can be linked to a single AccountId.

    ServiceLabel

    NP service label

    Declaration
    public int ServiceLabel { get; set; }
    Property Value
    Type Description
    Int32

    Teams

    List of teams participating in the match If the match's groupingType is NON_TEAM_MATCH, this value cannot be specified.

    Declaration
    public List<MatchTeamCreateParams> Teams { get; set; }
    Property Value
    Type Description
    List<MatchTeamCreateParams>
    Remarks

    Each teamId within the request must be unique.

    ZoneId

    ID of the zone where the match takes place

    Declaration
    public string ZoneId { get; set; }
    Property Value
    Type Description
    String
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    on 25 September 2020