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    Class GameSessionRequests.SendGameSessionMessageRequest

    Send gamegame session message

    Inheritance
    Object
    Request
    GameSessionRequests.SendGameSessionMessageRequest
    Inherited Members
    Request.Result
    Request.HasUpdate()
    Request.Update()
    Namespace: Unity.PSN.PS5.Sessions
    Syntax
    public class SendGameSessionMessageRequest : Request

    Properties

    Payload

    Specify an arbitrary string (e.g., in Base64 or JSON). The amount of data must be at least 1 byte and no greater than 8032 bytes

    Declaration
    public string Payload { get; set; }
    Property Value
    Type Description
    String

    SessionId

    Game Session ID

    Declaration
    public string SessionId { get; set; }
    Property Value
    Type Description
    String

    ToAccountId

    List of recipients' Account IDs

    Declaration
    public List<ulong> ToAccountId { get; set; }
    Property Value
    Type Description
    List<UInt64>

    UserId

    User ID

    Declaration
    public int UserId { get; set; }
    Property Value
    Type Description
    Int32

    Methods

    Run()

    Declaration
    protected override void Run()
    Overrides
    Request.Run()
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    on 25 September 2020