Class UserSystem.GetFriendsRequest
Obtains a friend list
Namespace: Unity.PSN.PS5.Users
Syntax
public class GetFriendsRequest : Request
Properties
Filter
The filter to use
Declaration
public UserSystem.GetFriendsRequest.Filters Filter { get; set; }
Property Value
| Type | Description |
|---|---|
| UserSystem.GetFriendsRequest.Filters |
Limit
Maximum number of items with which to respond at once.
Declaration
public uint Limit { get; set; }
Property Value
| Type | Description |
|---|---|
| UInt32 |
Remarks
Minimum value 0, Maximum value 2000, Default value 100.
NextOffset
The next offset to use if more friends can be fetched
Declaration
public int NextOffset { get; }
Property Value
| Type | Description |
|---|---|
| Int32 |
Offset
Relative position from start of list
Declaration
public uint Offset { get; set; }
Property Value
| Type | Description |
|---|---|
| UInt32 |
PreviousOffset
The previous offset used in the request
Declaration
public int PreviousOffset { get; }
Property Value
| Type | Description |
|---|---|
| Int32 |
RetrievedAccountIds
The retireved list of friend account ids
Declaration
public List<ulong> RetrievedAccountIds { get; }
Property Value
| Type | Description |
|---|---|
| List<UInt64> |
SortOrder
The sort order
Declaration
public UserSystem.GetFriendsRequest.Order SortOrder { get; set; }
Property Value
| Type | Description |
|---|---|
| UserSystem.GetFriendsRequest.Order |
UserId
User Id
Declaration
public int UserId { get; set; }
Property Value
| Type | Description |
|---|---|
| Int32 |
Methods
Run()
Declaration
protected override void Run()