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    Struct MessageDialogSystem.UserMsgParams

    Application specified message display mode parameters

    Namespace: Unity.PSN.PS5.Dialogs
    Syntax
    public struct UserMsgParams

    Properties

    BtnType

    Type of button set

    Declaration
    public MessageDialogSystem.UserMsgParams.ButtonTypes BtnType { get; set; }
    Property Value
    Type Description
    MessageDialogSystem.UserMsgParams.ButtonTypes

    CustomBtn1

    Message for button 1. Only used when BtnType is CustomButtons

    Declaration
    public string CustomBtn1 { get; set; }
    Property Value
    Type Description
    String
    Remarks

    Initial focus is on CustomBtn1, which is positioned on the right side of the screen. When allocating an assenting choice and a dissenting choice to the two buttons, allocate the assenting choice to Button1 and the dissenting choice to Button2.

    CustomBtn2

    Message for button 2. Only used when BtnType is CustomButtons

    Declaration
    public string CustomBtn2 { get; set; }
    Property Value
    Type Description
    String
    Remarks

    Initial focus is on CustomBtn2, which is positioned on the right side of the screen. When allocating an assenting choice and a dissenting choice to the two buttons, allocate the assenting choice to Button1 and the dissenting choice to Button2.

    Msg

    Displayed message

    Declaration
    public string Msg { get; set; }
    Property Value
    Type Description
    String
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    on 25 September 2020